![]() See that blood where Lurker spikes are jutting up? Yeah, there used to be units there.Īlong with the Lurker comes the Ravager, a powerful evolution of the Roach, that unleashes mortar-like projectiles which land a few seconds after firing at a targeted location with potentially devastating results. ![]() Originally added in the first StarCraft’smuch beloved expansion, Brood War, its absence in the sequels has long been noted and lamented by fans. First up is the Lurker, an evolution of the Hydralisk that can burrow into the ground and deal long-distance splash damage through spikes that jut up through the dirt, harming ground units and buildings. Once locked, the Cyclone doesn’t need to have vision of or even be on the same elevation as its target to lob fiery death.įinally, Zerg gets a fan favorite back in the rotation along with a new unit that rains corrosive bile from the skies. Against a Cyclone, escape is never as simple as just running up a ramp or hitting the afterburners on your Medivac and calling it a day. The Cyclone locks onto a single target, and then is able to fire and move at the same time, which is nice, but what really sets it apart is the mindblowing range from which its persistent rolling missile launcher of doom can sustain its lock-on. ![]() The medivac flies away, horrified by the bloody work of just one Disruptor.įor Terrans there is, so far, only one new unit: the Cyclone. ![]()
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March 2023
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